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Silver Points (SPs)

31 May

Syntax:  SP <target> <amount> <reason>

Silver Points are an award system for players and staff. A way for us (and you guys) to award role-play that you think is just a little bit special.

These points can then be used to purchase a number of privileges, including but not limited to:

  • Specials such as Channellers, Dryth, Vek’pem Ahyre, Wolfkin and Nobles
  • Multiple characters
  • Icing and unicing of characters
  • Skill and attribute points above the maximum amount that can be purchased with RPP.
  • Return a character from death



So, how can you award silver points? This is where the catch is, you can only award them when you have them yourself. And only award up to the total value of the SPs you have been awarded. For example, if you have been awarded 25 SPs in total, you can award 25SP. If you use those up, you’ll need to be awarded more yourself before you can award them in turn. The person being awarded will be notified that they have been and the reason why, but will not be told who it came from.


NOTE: These points are not awarded for every day role-play. We do not want to players awarding other players for a good mud-sex scene, or normal tavern role-play. It should be reserved for the exceptional. For example:

  • A good plot
  • Holding a good event
  • Providing good conflict (not necessarily combative) to the game
  • Involving newbies in a scene and helping them get involved in the game
  • Going above and beyond to provide aid to newbies
  • An exceptionally played scene



This command is logged and those that abuse it will be punished.

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  1. Siamsa

    May 31, 2010 at 7:00 pm

    So does that mean that those things (particularly in the case of specials) can now only be purchased with SPs? Just making sure I’ve got the right idea here.

    It sounds like a nice system, though. Will be interesting to see how it plays out. :)

     
  2. Carmine

    May 31, 2010 at 7:31 pm

    We’re still hashing out the details, whether it’ll be purchased or have a total SP requirement, etc.. but the focus will be on SP rather than RPP for things. Basic raising of skills/attributes will be RPP with everything else being from SP.